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User Prompts

After creating an Entity, Confirmation, or Message node in the Dialog Builder, Kore.ai lets you do the following:

  • Modify the default message or user prompt displayed to the end-user.
  • Add new prompts or messages.
  • Add channel-specific prompts or messages.

Prompt Types

Dialog Tasks support two types of user prompts:

  • Standard: The prompt defined when adding a node in Dialog Builder is the standard or default prompt. When multiple standard prompts are defined for a node, the Platform chooses a random one to display to the end-user.
  • Channel-Specific: Optionally, define user prompts for specific channels such as email, SMS, Twitter, and more. Different widgets can be used based on channels such as a slider for numbers, date and time picker, and range selectors.

Prompt Editor

You can create a user prompt or error prompt using any of the available templates (explained below).

Prompt editor

In the case of Error Prompts, if you have enabled the Present Prompts in the Order of Retries toggle, the handlebar icon will be visible before each error prompt message. You can use this to re-order the messages so that it is displayed in that sequence.

Prompt editor - Present prompts in Order of Retries

Configure the User Prompt

You can add or edit the prompts or VA messages from the Component Properties tab of an Entity, Confirmation, or Message node. In the case of Entity and Confirmation nodes, you refer to Prompts whereas, for the Message node, they are referred to as Responses.

  1. On the dialog task builder, click the + icon next to the respective node for which you want to configure the prompts or responses.
  2. Select Confirmation (or Entity or Message) > New Confirmation (or Entity or Message) Node.
  3. The Confirmation (or Entity or Message) window is displayed with the Components Properties tab selected by default.
  4. Under the User Prompts (or VA Responses) section:

    1. If you only want to change the default sample message, howver on the message text and then click the edit () icon. The editor appears and here you can edit the message.

      Change default message

    2. To add a new prompt message, click + Add. The Message editor opens.

      Add new message

    3. In the Channel drop-down list, All Channels is the default value. To create a channel-specific message, select the channel from the list. This feature would be available for both Add and Edit message.

      Select channel

    4. You can use one of of the several available templates to create/edit your message:

      • Text - Plain textual message. This template is selected by default.
      • Buttons (Not available for Message node) - You can use this template if you want to let the user choose from multiple options. For example, in a Banking app, your prompt can have buttons with captions Deposit, Withdrawl, Apply for Credit Card, Money Transfer etc that can be configured to trigger the corresponding task.
      • Quick Reply (Not available for Message node) - You can use this prompt for quick reply, i.e. a limited option of replies. For example, in a prompt that asks user whether they need any more help, you can have quick reply with options Yes and No.
      • Custom JavaScript - To compose a JavaScript code.

      Select template

      Note

      • Button and Quick Reply templates are not available for every channel.
      • You can use stored context variables with {{variable brackets}}. For example, ‘Hello {{context.session.UserContext.firstName}}. How can I help you?’
  5. Click Save after composing the message.

To add any more VA responses, repeat from step 4b.

Note

In case of Error prompts, Only Text and Custom JavaScript templates are available.

Plain Text Prompts

Use the Plain Text tab in the editor to compose the user prompts using basic editor controls and HTML. You can enter text, and then format the text using the formatting buttons for bold, italics, header styles, hyperlinks, ordered and unordered lists, and inserting a line.

The plain text tab supports the following markups:

MARKDOWN OUTPUT
#h1 Heading One
#h2 Heading Two
#h3 Heading Three
#h4 Heading Four
#h5 Heading Five
#h6 Heading Six
Pre alt_text
*Bold* Bold
~Italic~ Italic
[Link](http://www.google.com) Link
![Image](https://kbob.github.io/images/sample-4.jpg) alt_text
Order
1. This is one
2. This is two
Order
  1. This is one
  2. This is two
Bullet
* This is one
* This is two
Bullet
  • This is one
  • This is two
This is
>>indented
alt_text
This is line ___ This is line ___
This is <br> new line This is
new line

Default formatting of user prompts may not be supported on all channels.

Creating a text prompt

Plain text user prompt - creation

The above created prompt looks like:

Plain text user prompt - Runtime

Button Prompts

In cases where you wish to provide the user a limited number of distinct choices, you can use Button template.

For example, a typical Banking app can perform tasks pertaining only to banking, like opening an account, issue credit card, money transfer etc. In such cases Button template is appropriate.

You need to select the Button template, add a Description (mandatory), i.e. the text you want to appear before the quick reply buttons, and then add button titles and a corresponding value that would be sent to the engine on click of the button.

Here are the steps to create a prompt using Button template:

Button prompt creation

This is how it looks at runtime:

Button prompt at Runtime

Note

You can add up to a maximum of 5 buttons to a prompt.

Quick Reply template

Often, you may wish to provide options for user to Quick Reply, like Yes/No, True/False, etc. In such cases you can create prompts using Quick Reply template.

You need to choose the Quick Reply template, add a Description (mandatory), i.e. the text you want to appear before the quick reply buttons, and then add the quick reply item titles and values.

This is how you can create a quick reply prompt:

Quick Reply prompt creation

This is how it looks at runtime:

Quick Reply prompt at Runtime

JavaScript Prompts or Responses

On the Advanced tab of the editor, you can add custom code to handle the user prompt message using system and session variables. Enable Auto Save to save your work automatically after one second of inactivity. It must be re-enabled each time you open the editor. The following is a sample code for displaying the weather forecast for a location:

var loc=context.weatherapi.response.body.query.results.channel.item.condition.text.toLowerCase();
print("Here are the details:\n");
if(loc.indexOf("clear")>=0)
{
print('Its clear outside.');
}
 else if(loc.indexOf("sunny")>=0)
{
    print("Its sunny outside");
}
else if(loc.indexOf("cloud")>=0)
{
    print("Its very cloudy day");
}
else if (loc.indexOf('snow')>=0)
{
    print('Its snowy day');
}
else if(loc.indexOf('rain')>=0)
{
print('Yes, it looks like rainy day.');
}
else if(loc.indexOf('breeze')>=0)
{
    print("It's very breezy out there.");
}
else if(loc.indexOf('wind')>=0)
{
     print("It's very windy out there.");
}
else if(loc.indexOf('shower')>=0)
{
    print("It showering outside.");
}
print("Weather condition: " + context.weather +"\n");
print("Updated at: " + context.lastupdate+"\n");
print("Temperature: " + context.temp+"\n");
print("Wind: " + context.wind+"\n");
print("Pressure: " + context.pressure+"\n");
print("Visibility: " + context.humidity+"\n");
print("Humidity: " + context.visibility+"\n");

For more information, see Using Session and Context Variables in Tasks.

Channel-Specific User Prompts

By default, the Dialog Tasks configures the standard user prompts for all channels. However, you can define a specific response for one or more channels to display to the end-user in that channel instead of the Default response. To define a channel-specific response, select the Custom JavaScript template, select a channel, for example, Kore.ai, and then define the user prompt as needed. Only one response can be defined for each channel.

While configuring prompts, please note that:

  • You can have more than one response configured for a channel. The bot randomly chooses if more than one response is configured for any given channel. This holds true for all-channel responses too if no other channel-specific responses are configured.
  • If any channel-specific override is present, the platform will use that over the ‘All channel’ response while responding on that specific channel. For example, if you have a specific message for MS Teams, the bot prefers that specific prompt while responding to a user over the MS Teams channel instead of the ‘All channel’ prompt.

Note

Use the following keys to return default values for:

  • response.message – Returns the default message as a string.
  • response.message.choices – Returns the options choice or confirmation message types as an array.

Slack Channel Override Example

var message = {};
var attachments = [];
var attachment = {
    'text': "Exception occurred during API execution",
    'color': '#FFCC00',
    'attachment_type': 'default'
};
attachments.push(attachment);
message.attachments = attachments;
print(JSON.stringify(message));

FaceBook Channel Override Example

var message = {
    text: response.message
};
var buttons = [];
for (var i = 0; i < response.choices.length; i++) {
    var choiceItem = response.choices[i];
    if (choiceItem.length > 20) {
        choiceItem = choiceItem.substring(
            0, 18) + '..';
    }
    var element = {
        content_type: 'text',
        title: choiceItem,
        payload: choiceItem
    };
    buttons.push(element);
}
message.quick_replies = buttons;
print(JSON.stringify(message));

Email Channel Override Example

var message = {};
var text = response.message + ' <br> ';
for (var i = 0; i < response.choices.length; i++) {
    text = text.concat(
        '<u> + response.choices[i] + ' <
        /u> <br>');
    }
    message.text = text;
print(JSON.stringify(message));

SMS Channel Override Example

var message = {};
    var indexArray = ['a', 'b', 'c',
        'd', 'e',
        'f', 'g', 'h', 'i', 'j',
        'k', 'l', 'm', 'n', 'o',
        'p', 'q', 'r', 's', 't',
        'u', 'v', 'w', 'x', 'y',
        'z'
    ];
    var text = response.message + '\\n';
    for (var i = 0; i < response.choices
        .length; i++) {
        text = text.concat(indexArray[i] +
            ') ' + response.choices[
                i] + '\\n');
    }
    message.text = text;
print(JSON.stringify(message));